Label

Structure

Each label includes a header with information about the name of the recording and the scene, the date, the location, the used device, framerate und a placeholder for comments.

This would be a typical label:

# Recording: AggressionScenes
# Scene: 0_AggressionScenes_verC_RobertStephan
# Date: 2009-12-16
# Location: house front next to HdH (FRA Oldenburg)
# Equipment: AWEAR 2.0b (fixed)
# Framerate: 12 fps
# Comments: shades visible

# start time (in sec) | end time (in sec) | key words | short description;
0000 | 0001 | persons_2,walking | Two persons walk towards each other;
0002 | 0003 | persons_2,walking,speech | The defensive person begins conversation;
0003 | 0005 | persons_2,persons_interact,shouting | aggressor suddenly hits his opponent;
0005 | 0010 | persons_2,falling,fleeing,shouting | Person breaks down, aggressor flees;
0010 | 0017 | persons_1,limping | Person limps away;

 

List of key words used

 

visible objects (video)

  • “persons_1”

  • “persons_2”

  • “persons_3”

  • “persons_N” (more than 3 persons in sight, e.g. in a crowd)

  • “car”

  • “bike”

e.g. “persons_2,car” for a section with 2 persons and a car in sigth

 

walking styles

  • “standing”

  • “sitting”

  • “lying”

  • “walking”

  • “running”

  • “limping”

  • “stumbling”

  • “hesitating” (suddenly stopping)

  • “fleeing”

  • “falling”

  • “backwards”

e.g. “walking,backwards” for a backwards walking person


audio signals (audio)

  • “speech”

  • “shouting”

  • “noise”

  • “loudspeaker” (a loudspeaker playing back any sort of audio signal)

  • “asig_iv” (audio signal in view, e.g. honking)

  • “asig_ov” (audio signal out of view, e.g. shouting or honking)

  • “oov” (use of out of vocabulary words)

e.g. “loudspeaker,speech” for a loudspeaker that plays back speech

e.g. “shouting,asig_ov” for a shouting out of sight


other

  • "dropout" (any kind of a volitional technical interruption, e.g. foil in front of camera)

  • "persons_interact" (any kind of interpersonal corporal interaction, e.g. handshake)

  • "overlapping" (overlapping persons, e.g. two pedestrians interlancing)

  • "headset" (additional use of a headset, generally in channel 4)